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Published: 02 Oct 2018

Overcooked! 2 - New Game+ Available Now For All Platforms

Hi everyone

Today we've released updates for Overcooked! 2 on PlayStation 4, Xbox One and Nintendo Switch that add a number of fixes and improvements, including New Game+! Once you've completed the story campaign of Overcooked! 2, you're now able to take on the challenges of New Game+, where you will be tasked with beating even higher target scores in an attempt to achieve a 4th star. This is considerably more difficult than achieving 3 stars on the regular campaign, and is meant to challenge our most skilled chefs!

Should you complete New Game+, there just might be an in-game reward waiting...

Please find the complete patch notes below:

 

PlayStation 4/Xbox One

Changes:

  • Addition of New Game + mode
  • Support for upcoming DLC
  • Addition of Polish language
  • Players can now change their chef from the world map
  • Score/star boundaries are now displayed on the world map

 

Bug Fixes:

  • Fixed an issue on Level 3-6 where pots would not respawn in the correct location
  • Fixed an issue where clean plates would respawn as dirty plates on some levels
  • Fixed an issue where fire would not spread equally on Conjurer's Kitchen versus
  • Fixed an issue where movable platform levels would break if clients in online games disconnected whilst interacting with the joystick
  • Fixed a desync that occurred if clients in online games dashed and emoted at the same time
  • Various minor bug fixes and improvements

 

Nintendo Switch

Changes:

  • Addition of New Game + mode
  • Support for upcoming DLC
  • Players can now change their chef from the world map
  • Score/star boundaries are now displayed on the world map

 

Bug Fixes:

  • Fixed an issue on Level 3-6 where pots would not respawn in the correct location
  • Fixed an issue where clean plates would respawn as dirty plates on some levels
  • Fixed an issue where fire would not spread equally on Conjurer's Kitchen versus
  • Fixed an issue where movable platform levels would break if clients in online games disconnected whilst interacting with the joystick
  • Fixed a desync that occurred if clients in online games dashed and emoted at the same time
  • Various minor bug fixes and improvements

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